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	<title>Comments on: Render XXIX</title>
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	<link>http://www.starryexpanse.com/2010/09/02/render-xxix/</link>
	<description>Rebuilding Riven</description>
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		<title>By: AG</title>
		<link>http://www.starryexpanse.com/2010/09/02/render-xxix/#comment-321</link>
		<dc:creator>AG</dc:creator>
		<pubDate>Sun, 02 Jan 2011 01:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.starryexpanse.com/?p=293#comment-321</guid>
		<description>why don&#039;t you use new actors? (/hopes they can get Rand)</description>
		<content:encoded><![CDATA[<p>why don&#8217;t you use new actors? (/hopes they can get Rand)</p>
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		<title>By: cho102997</title>
		<link>http://www.starryexpanse.com/2010/09/02/render-xxix/#comment-213</link>
		<dc:creator>cho102997</dc:creator>
		<pubDate>Tue, 07 Sep 2010 19:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.starryexpanse.com/?p=293#comment-213</guid>
		<description>Of course, there&#039;s also the problem (which I overlooked earlier) that it&#039;s next to impossible to separate the actor from the background of the video. All in all, it&#039;s much more feasible to simply recreate the characters from scratch.</description>
		<content:encoded><![CDATA[<p>Of course, there&#8217;s also the problem (which I overlooked earlier) that it&#8217;s next to impossible to separate the actor from the background of the video. All in all, it&#8217;s much more feasible to simply recreate the characters from scratch.</p>
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		<title>By: cho102997</title>
		<link>http://www.starryexpanse.com/2010/09/02/render-xxix/#comment-207</link>
		<dc:creator>cho102997</dc:creator>
		<pubDate>Mon, 06 Sep 2010 02:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.starryexpanse.com/?p=293#comment-207</guid>
		<description>While you&#039;re right about them being too low-quality (we want the game to be fully scalable to theoretically any resolution, so a 640x480 video wouldn&#039;t really serve our purposes), there&#039;s also copyright issues. We are trying to avoid using original elements wherever possible, to avoid (or at least lessen) the probably inevitable copyright problem.</description>
		<content:encoded><![CDATA[<p>While you&#8217;re right about them being too low-quality (we want the game to be fully scalable to theoretically any resolution, so a 640&#215;480 video wouldn&#8217;t really serve our purposes), there&#8217;s also copyright issues. We are trying to avoid using original elements wherever possible, to avoid (or at least lessen) the probably inevitable copyright problem.</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://www.starryexpanse.com/2010/09/02/render-xxix/#comment-205</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sun, 05 Sep 2010 03:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.starryexpanse.com/?p=293#comment-205</guid>
		<description>So you&#039;re going with creating character models from scratch? Interesting. Personally, I figured that the characer movies could be reused through carefully editing them in, but i guess they&#039;re too low-quality for a modern game like this.</description>
		<content:encoded><![CDATA[<p>So you&#8217;re going with creating character models from scratch? Interesting. Personally, I figured that the characer movies could be reused through carefully editing them in, but i guess they&#8217;re too low-quality for a modern game like this.</p>
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