New Platforms
Historically, our stance on platform support for the Starry Expanse Project has always been that Mac OS and Windows come first, and everything else is a possibility for the future. But as technology advances, so must our project. Today, we’re excited to announce that we’ll be bringing The Starry Expanse Project to a new platform – a mobile one.
We recognize that mobile platforms, particularly phones, are the way of the future. More and more games are being released for the iPhone, Android, and sometimes even Windows Phone platforms. These devices all have their pros and cons, but we have found that none of them really have the staying power, the resilience that we require of our technology.
There is, however, one platform that does meet these criteria. A powerful, flexible, mobile platform, with the strength to resist any and all competition.
We are, of course, talking about the Nokia 5110.
That’s right, folks. As of today, we are officially adding the Nokia 5110 to our lineup of supported systems. The game will be made available for the mobile platform on the same day as it’s available for Mac OS and Windows, and it will be a fully functional version of the game – not the usual crippled fare you’ll find in a mobile edition. We aren’t cutting any corners; check out some of these screencaps below, taken from our dev unit:

All of the locations from the original game, remade with extreme attention to detail, including a dynamic cloud system and moving water!
Keep in mind that, as with all screenshots that we post, these are a work in progress. We are aware there are some problems and glitches, so please refrain from reporting them.
We’re feeling extra generous today, so we decided to give you guys a sneak peek at another aspect of the project, one that we are asked about quite a lot: sound! For a long time now, we’ve been debating how we’re going to be handling the music in our game, whether or not to remake (or even replace) the score originally composed and performed by Robyn Miller. Well, we’ve finally reached a decision, and well…we hope you agree that we made the right one. Have a listen to a sample of the soundtrack from the upcoming Nokia 5110 edition of the Starry Expanse Project:
We are really excited about the new platform, let us know what you guys think of it! What other platforms would you like to see the game ported to?
Update: Unfortunately, development issues have forced us to rescind our support for the Nokia 5110.
April 1st, 2013 at 6:16 am
> ? 😀
April 1st, 2013 at 6:52 am
Lol! That was a good one… Really good one! Even better than the last year’s FPS one.
April 1st, 2013 at 9:06 am
HAHA! Thanks for a good laugh!
Time for another starry expanse funding round? Where are things with the project?
April 1st, 2013 at 9:33 am
“what kind of FOOL are you”
April 1st, 2013 at 10:57 am
As absurd as it sounds, this would actually be a great idea! Modern games remade as 8-bit or 16-bit classics are quite popular.
April 1st, 2013 at 12:17 pm
I know this is an April Fool’s joke and it’s funny, but part of me kind of wants to play that…
April 1st, 2013 at 1:14 pm
You know, Unity DOES support Android and iOS…
April 1st, 2013 at 1:16 pm
You clever devils.
April 1st, 2013 at 1:56 pm
LOL, that was hilarious, but I actually kind of want to play that, lol
April 1st, 2013 at 4:09 pm
I would like to challenge Riven on
Nintendo DS
April 1st, 2013 at 6:33 pm
Ha ha, I can’t wait for this to come out…
April 1st, 2013 at 7:37 pm
So is this that “surprise” that you promised us last week? 😉
April 1st, 2013 at 10:06 pm
Sweet! I still have my Nokia 5190, and yes it still works. I’m going to love playing this game, as soon as I finish Crysis 3 on it first.
April 2nd, 2013 at 9:27 am
EXCELLENT !!!!!!!! LOLLLLL !!!!!!!!!!!!
April 2nd, 2013 at 10:30 pm
rofl! awesome