Under the Sea
We’d like to share with you another object that we are currently developing – the village submarine, one of the most iconic elements in Riven. Because the textures for the object are not complete, we don’t have it set up in UDK quite yet – these are work-in-progress renders from Maya.
The interior of the sub highlights one of the more interesting challenges inherent in the project – what do the areas that are never seen in the original game, but will see in our game, look like? In this case, the area inside the submarine behind the seat has been imagined by a member our hard-working art team, as it is impossible to turn around in the original game. You can see his work in this cutaway shot: