Well hello there! You may be coming to us from Twitter* — our site’s a bit of a mess right now (sorry about that!), but we may as well use this opportunity to point you in the right direction:
Have at it! You can also follow us on Twitter and Facebook.
* A big thank you to Rian Johnson!
If you’re interested in Myst, Riven, and good games in general, then you probably should go and check out Cyan’s new game, Obduction! They’re currently raising funds for it over on Kickstarter, and it looks like it contains everything we loved about Riven, and more! Please consider tossing them a few bucks!
UPDATE: The Kickstarter was a success!! Thank you, everyone!
Today we have a special surprise for you. We were recently interviewed by Screen Invasion about the project and its direction for the future; you can read (and listen to) the interview there as well as check out some new screenshots!
As of today, The Starry Expanse Project now has an official page on Facebook. Be sure to express your interest via the thumbs-up button for more updates!
Check it out at https://www.facebook.com/starryexpanse.
Also, stay tuned for a surprise next week!
Update (2013-03-27): Sorry guys, the surprise has been postponed till next week. We’ll post on Twitter, Facebook, and here when it’s ready, and thanks for following us!
Mysterium is still ongoing, but we thought we’d post a brief outline of what we announced during our presentation just a few minutes ago.
First, we showed the gameplay as it stands now. You can watch a condensed walkthrough of that, including our brand-new sky, here (it had to be re-run since the video didn’t go through the first time), or by watching the video below.
You can also watch (or rather, listen to) the first attempt at showing the game (actual presentation starts at 4:07), which didn’t go so well because of streaming issues.
Then, we announced the exciting news that Cyan Worlds, Inc. has agreed to allow us to proceed with our project! We also showed a short video of Boiler Island as it stands now (shown in the video linked to above), and we have just recently added a new post to our dev blog for your enjoyment.
Online Mysterium has come and gone, and I’d say it was pretty successful. The full log of the event can be read here! Any follow-up questions can be posted as comments here, and I (or another member of the team) will do my best to answer them.
You may be interested to know that today, we launched a new development blog! We plan to post here about our works in progress, insights, and general struggles we’ve faced while developing the game. Hope you enjoy!