For general inquiries, send an e-mail to email@example.com.
If you are interested in getting involved with the team, please send an email detailing your relevant experience and/or demo reels (as applicable) to firstname.lastname@example.org. We are especially interested in volunteers to fill the following positions:
- Sound effects (foley) artists, and sound engineers in general
- 3D animators and/or riggers
- 3D modelers/texturers, particularly:
- Environment artists
- Character artists
- Camera match artists
For any position (but particularly those of artistic persuasion), we request that you send samples of your work, and reserve the right to request more specific demonstrations of your abilities.
For some of these positions, work may not be immediately available, depending on where we are in the development cycle. Don’t be discouraged, however! We keep the contact information of everyone who applies, and even if we initially turn down your application, we may still reach out to you later on down the road. Such is the nature of sprawling volunteer-based projects like this.
If you speak languages that are not English, we also want your help! We want to be able to release the game with multiple language options, but we can only do that with help from people like you. Our translation system is totally crowdsourced, thanks to GULP, an awesome translation website written by Lewis Johnston. If you’d like to contribute (either by submitting new translations or by reviewing ones already submitted), head over to our project page and make an account!