Render XIX


6 Responses to “Render XIX”.

Team members' usernames are in red.
  • Hypsis Says:

    Did you tried to match the original scale of things or did you tried to match the Uru animations ? like the telescope one for instance ?

  • cho102997 Says:

    We’re matching the scale primarily. We want the most accurate representation of Riven as possible.

  • Merijn Says:

    Will beta be in grayscale first? I know this will not have the texturing tested, but I think it will still tell a lot about general game dynamics and give enough of the experience for a beta-level game of this proportion. Again, good luck.

  • Merijn Says:

    Just out of curiosity: have you made all the island geometry as well? (Except for Prison Island; we’ve seen that one confirmed…)
    Watching this image, and comparing it to the [150_ttlscpbypasshi.429] shot (or any other from the 150_ range for that matter), it seems the ‘backdrop cliff’ (with the gradient) doesn’t belong there.
    Still this is a VERY nice-to-drewl-over shot, I just noticed it and wanted to know.

    • cho102997 Says:

      We’re trying very hard to obtain as many height maps in as high of resolution as possible but we’re going to end up doing a lot of fudging, particularly for temple island and jungle island. For several islands all we have is an overhead view.

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