Even better than the real thing!
Mysterium 2011 has begun, and Zib will be presenting a project update tomorrow at 10 AM, Boston time. If you’re unable to be there, you can experience the presentation for yourself at the LiveStream channel.
Update!
The presentation is over and done with now, but if you missed it, you can watch it here:
mysterium2011 on livestream.com. Broadcast Live Free
August 5th, 2011 at 3:14 am
If someone could get nice quality video footage of the presentation on youtube like last year that’d be great!
August 5th, 2011 at 9:56 am
I plan on recording it in HD if everything goes as planned. We’ll get something together. π
August 5th, 2011 at 12:48 pm
You’re doing it TOMORROW, right? Tomorrow as in not today?
August 7th, 2011 at 9:33 pm
I got a question after I watched the stream video..how you guys deal with the ‘blindspots’ in the game where original 2D slides only show partial scenery (like back of prison island, cell balcony)?
August 8th, 2011 at 1:48 am
Part of that process (like for the back of the island) is based on the official map. The cell balcony is modeled mostly for the shadows anyway, since it’s never seen more than in the original, but it was based mostly on guesswork and practicality.
August 8th, 2011 at 3:10 am
Usually, we come up with objects that we feel would fit into the scene, and put them in. For an example, see the interior of the prison on prison island!
August 10th, 2011 at 6:42 am
Yeah from the prison interior those blindspots were fitted very well. I’m wondering a little more imagination other than practicality will drastically attract more curious players (like some secret rooms, extra free space (Age 233 outdoor space, even Tay) π
August 7th, 2011 at 10:34 pm
In the demo you played, everything looked really good, and I have but one criticism, and that is that the clouds look rather unrealistic. Forgive me if they’re still being developed, I just thought that you might like feedback :).
August 8th, 2011 at 1:46 am
I agree, and I’m making sure we drastically alter or replace the clouds.
August 8th, 2011 at 12:39 pm
Although I should say that they were a significant improvement over the old, non-moving clouds. The water is a lot better now as well.
August 9th, 2011 at 10:57 pm
Now that mysteium’s over, can you start posting renders and such?
August 10th, 2011 at 12:12 pm
Did you think about having the option of playing in ‘node-mode’, like in EoA?
August 12th, 2011 at 12:47 am
As we mentioned in the presentation, an Exile-like node-based navigation mode is actually implemented. We currently don’t plan on implementing a Myst-like navigation system, but that may change in the future.
August 10th, 2011 at 10:09 pm
That was a pretty informative video; thanks for that one.
One thing I’m wondering about: you mention that so far you have slightly danced around the difficulties of Jungle Island. Are you sure this area (the lake/village) is doable at all with a decent runtime performance?
August 11th, 2011 at 1:16 am
I think if cyan could do er’cana, they can do this. π
August 12th, 2011 at 12:46 am
I think that while Er’cana is significantly smaller/less detailed than Jungle Island, we’re going to be able to pull it off. We’re looking into many different techniques of lightening load, and Unity is really good at that sort of thing as-is. Don’t you worry π
August 12th, 2011 at 1:26 am
I’m just saying, Er’cana is a good comparison, since is is quite complex compared to the other Uru/Myst V ages.
August 12th, 2011 at 2:07 am
of course Jungle Island is doable. apparently you don’t know what Unity is capable of. go to the Unity website and take a gander.
August 12th, 2011 at 3:18 am
people, PRISON ISLAND! http://www.youtube.com/watch?v=38nQ1hM-RyY
Now for someone to put this on the front page…
August 12th, 2011 at 5:28 am
Yes, yes, we’re getting to it π
October 31st, 2011 at 4:20 pm
Please add some big fish in the water, just barely seen. If you get things done and enough time, that would be an awesome detail for extra.
If yo get even further, add slight cultures of algae, seawee and fisch-schools!
While you’re at it, Add sea-gulls, random weather effects and other small animals that make the island live!
That was always a vision of mine to experience!
October 31st, 2011 at 4:46 pm
Those people and audiences nowadays are lazy!
After 12 minutes I would’ve stood up, clapping and cheering!