Help Wanted
Hey you! Yes, you, with the talents! Did you know that we’re on the lookout for new people to bring onto the project? That’s right; if you are interested in joining up, send us an email!
Right now, we’re looking for volunteers to fill the following positions:
- 3D Artists. Our artists generally UV map and texture their own work, so having at least a basic knowledge of texturing is recommended. We are particularly (but not exclusively) looking for people with experience creating landscapes or characters. Except for character artists, applicants should be familiar with Maya, as it is our primary tool of creation. You must send us examples of your work, and we appreciate wireframes as well as renders. We may request that you create and texture a specific model for us as a trial.
- Programmers. Specifically, programmers with experience in writing shaders, and/or working in UDK. You must include a resumé, and code samples or examples of previous projects will help a lot, too.
- Sound Engineers and Foley Artists. You would be expected to be able to accurately reproduce sounds from the original game. Additionally, in some cases we would be asking you to work with the sounds from the original game, isolating them from background noise and that sort of thing. You must include samples of previous work, and we may request a few specific sound effects, as a trial.
- Font Designers. We find ourselves in need of a number of fonts, mainly re-creating the handwriting found in the journals throughout the game. You must include examples of previous work.
As you can see, we require examples of previous work from every applicant. We’re looking forward to hearing from you!
February 20th, 2014 at 8:00 pm
Do you guys have a “moral support” position available?
February 21st, 2014 at 1:13 am
Might be interested to apply for 3D, have to think about it.
February 21st, 2014 at 11:45 am
I suggest posting this on http://www.polycount.com/forum/ The people there a crazy talented! Just browse through their “what are you working on thread” http://www.polycount.com/forum/showthread.php?t=129561.
I’d love to help but I’m quite new to 3d modeling and UDK. In a year and a bit I should have a decent portfolio. Keep up the great work guys!
February 21st, 2014 at 5:59 pm
I just browsed around the polycount forum and I think you should have no problems looking for an artist to do 3D models of Catherine/Gehn/Atrus/Creepy Girl:
http://www.yurialexander.com/
(no, I do not know this guy – it just shows how much talent is out there)
February 21st, 2014 at 7:51 pm
http://www.polycount.com/forum/showthread.php?p=1983344#post1983344 This guy’s doorknob texture work blew me away.
http://stirlsr.blogspot.com.au/2014_01_19_archive.html This guy’s gun is really impressive.
http://www.polycount.com/forum/showthread.php?t=69263 Couldn’t stop watching this.
http://www.polycount.com/forum/showpost.php?p=1948900&postcount=13357 My brain exploded.
February 25th, 2014 at 8:23 am
I really would like to help you, however i’m afraid my skills in 3D modeling suck and i have absolutely no idea how engines work :/
I suggest that you post that in more places like in 3D modeling forums, facebook, twitter and everywhere you can think of, so more people can see it and join your awesome project. I’m sure there are some people with mad skillz who will be eager to help you. I wish you luck and keep supplying us with screenshots. Even if it’s the smallest gearwheel or something, it’s still a picture and pictures are awesome 🙂