December Update

The weather outside may be frightful, and it may have been a few months since we’ve updated you guys on our doings, but work continues regardless! Here are a few updates on the content we showed you guys last time.

First up, the bushwhacking efforts in the jungle are going well. For those just joining us, most of the work produced by our art team begins as rough blocking geometry, which may not be exactly accurate in terms of shape or detail, but are extremely accurately placed, thanks to the system of camera matching we use (object triangulation using the original game renders).

The colored outlines are our geometry, the background images are original renders from Riven.

Camera Matching I

Camera Matching II

 

The rest of the art team, meanwhile, continues to work on their projects. 233 continues to shape up – here are a few of the props that have been developed so far:

Gehn's Cannen

The Pedestal

Gehn's Desk

Texturing for these models will begin soon!

Finally, we are working on fleshing out the Jungle Island Basin area that we showed at Mysterium, filling in the gaps of missing objects and textures from Mysterium. Here’s one such object, a fishing net from the village, which has been modeled but not yet placed:

The Fishing Net

 

Now, bundle up and stay tuned for more updates; we’re heading back into production season!